The day I understood what GLOG was
Don't be ashamed to create a Heartbreaker. Create content and share it!
For a long time, I didn't find relevant to create Heartbreakers. I think the market is flooded with them, much like Isekai in the Japanese animation industry. However, on re-reading GLOG's blog, I finally understood why he created this blog and what it was about. It's amazing how perception changes over time. So, I'm going to try telling you here about my own attempts to create content for a Heartbreaker.
But no one is interested in your fantasy heartbreaker. This is because everyone is up to their ascending colon in retroclones and besides, they're busy writing their own. It's like trying to tell other people about your dreams. No one cares. Give them content, not another retroclone. I know these things, and yet here I am. So I started writing up some classes for the players in my home game, and I thought to myself, "Arnold, you should post some of this on your blog. Some of these mechanics are pretty cool."
From the author of Goblin Punch
Like Arnold here, I want to share some courses with you and thus introduce you to my gonzo universe. When it comes to writing my courses, I have two main inspirations for the crunchiness: Troïka and Thousand Thousand Island. And for the fluff aspect, I draw my greatest inspiration from Japanese animation and my imagination: Dungeon Meshi, Sousou no Frieren, Madoka magical girl, Kill la Kill. Here, without further ado, is the list of courses to come in different posts. Tell me in the comments what their names inspire you!
Golem Gardener. Cultivates vegetables on the back of Golems
Ranger Cook. Always looking for new ingredients
Monster Caretaker. Seeks to heal all these poor creatures
Memory Weaver. Rewrites history with thread and embroidery
Knight Tailor. Knows where to cut to make the most beautiful clothes